More info on SMGs in ghost recon - scout class

Bodark Side Machine Guns

PP19
With a descent fire rate and mobility, the PP19 can be a good choice for close range encounters. It can be unlocked at level 20.

Attachments
Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope, Thermal Optic

Trigger: Full Auto, Match Trigger, Semi-Auto

Magazine: Standard Magazine, Armor Piercing Ammo

Gas System: Standard, Over-Gassed, Under-Gassed

Side Rail: Rail Cover, Aiming Laser, OTR Scanner

Muzzle: Standard, Compensator, Flash Hider, Suppressor

PP2000
Just like the other SMGs you can use this weapon for close quarter combat. It can be unlocked at level 20.

Attachments
Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope, Thermal Optic

Trigger: Full Auto, 2-Stage Trigger, Match Trigger, Semi-Auto

Magazine: Standard Magazine, Armor Piercing Ammo

Gas System: Standard, Over-Gassed, Under-Gassed

Side Rail: Rail Cover, Aiming Laser, OTR Scanner

Muzzle: Standard, Compensator, Flash Hider, Suppressor

Skorpion
Due to it’s relatively smaller size, the maneuverability of Skorpion is better than other SMGs in the group. It can be unlocked at level 32.

Attachments
Optics: Iron Sights, Red Dot, Magnified HWS, Tac Scope, Thermal Optic

Trigger: Full Auto, Match Trigger, Semi-Auto, 3-Round Burst

Magazine: Standard Magazine, Dual Magazines, Armor Piercing Ammo

Underbarrel: Rail Cover, Vertical Foregrip, Angled Foregrip

Gas System: Standard, Over-Gassed, Under-Gassed

Side Rail: Rail Cover, Aiming Laser, OTR Scanner

Muzzle: Standard, Compensator, Flash Hider, Suppressor