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Thread: Hardline Midnight Release Peeps.

Discuss the Battlefield 4 Regiment of CAG's Battlefield Brigade here

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  1. #1
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    I don't know if I will do midnight release or just get it when they open on Tuesday

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    http://www.gamespot.com/articles/ea-.../1100-6425842/

    Sorry HG no Ads options insight

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    Quote Originally Posted by dreag2121 View Post
    http://www.gamespot.com/articles/ea-.../1100-6425842/

    Sorry HG no Ads options insight

    --- Excuses are not reasons...excuses are a way not to take fault. Reasons are what happened despite your efforts.---
    Nooooooooooooooooo

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    I'm probably going to make a video explaining on the ea access and post it on the forums if anybody is still confused

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  5. The Following User Says Fucking Hell Yeah ! to HG867 For This Fucking Post:

    dreag2121 (March 12th, 2015)

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    I'll buy it a week or two in. After getting bf4 on release I'm highly skeptical of everything in life...
    "I once had to beat a man to death with his own shoes..."

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    Quote Originally Posted by Tastylemons View Post
    I'll buy it a week or two in. After getting bf4 on release I'm highly skeptical of everything in life...
    Why? It was smooth like butta

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    Really hope they bring in all the hud customizations that BF4 had. On BF4 I have blue hit markers for headshots and red for kill shots, so when I get a red hit marker in BFH I think I get a kill and it throws me off, haha.

    Not sure about TTK (going to look at symthic) but the damage models don't seem too friendly. As a mechanic it can regularly take 7+ shots to kill someone at range.
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    So far, I've heard: It's pretty, but it's performing is not so great.
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    Not sure where you could hear that. I personally didn't have lag and frames literally never seemed to dip below 60 at any point (even all of the levolution events).

    My only issue is the spawning. With such CQ maps it's easy to get a bad spawn if you go into a contested point. I actually find myself spawning at a safe point and huffing it over. That's fine by me though. In BF4 the battle is in the cap points, in Hardline it's everywhere in between. Feels like old school COD single player where you're fighting waves of enemies and actually have to push forward.

    Also, the cap points are very small in general--though I think I'm learning to actually like that more. You can't just camp in a building and cap a point, you actually have to be somewhere doing something and alert.
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    That's what I meant by its pretty.

    Not performing I was going about the spawns, the TtK, ranging problems, things implemented in 4 not carrying, such as individual sensitivities, hud display modifiers, ECT. I've also heard the comparison that its more like "Need for Speed: Hot Pursuit" with guys out the windows with guns.
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