That was a cool way to save a lot of time in answering with a qoute instead of rewriting the questions or copy/pasting. I think I had some confusion when Cheech wanted the CAG DoGG done instead of the marksmanship badges. I though he wanted the DoGG award to replace the Marksmanship badges and we use something in place of the marksmanship badges for judging people's promotions (such as Some of the other rewards I think I mentioned in another award thread).

the reason I was using the word required instead of encouraged was to help people stay busy in between updates so that we didn't have the drop in people being bored. The best example of this that I can think of was the house of wolves Crucible event matches. I think they used and probly still use it to give people something fun to do so they get more time to get an update and I was thinking if we embraced that as a clan everyone would have something to do together just like when a new raid or Hard mode raid comes out it gives the crucible guys something new to do as well. Those were more of what I meant by using the term required combination play so as to keep giving people things to do (plus the combination quests) and the day to day play requirements when some event isn't happening could be loosened but since everyone is already use to helping each other out everyone would be more inclined to help each other than just doing whatever they want.

my intent with score streaks: again I was thinking of this for the joint CAG DoGG award and it was to have the CAG member who is with the recruit to see if they use their Supers appropriately (saving them for the bigger fights, using them to save other teammates, using them to create orbs for teammates when the team needs a dome ect). The final CAG DoGG requirements were to get a wholistic view of the recruits abilities as well as teamwork skills. If we go to a marksmanship badge like in the other games then I was absolutely wrong if I said the Supers should be allowed to be used in conjunction with weapon kills.

I think I had a big disconnect from what I thought Cheech wanted for the CAG DoGG award and thinking he wanted it to effectively replace the marksmanship badges in the other games. Then we develop a different award system to allow those members wanting to rank up in CAG a way that promotes the experience/leadership we needed in this game. (Raid leaders, Exotic quest experts, Crucible trainers, Nightfall strike elites).

but if that wasn't the intent then making two separate marksmanship awards for each play style will be easy since one of them is pretty much done already. The only question I would have for that plan is if everyone has to chose one or will it be possible to get both awards in one game.

Im hoping with them starting to get their DLC's in the right direction with taken King and starting to catch back up from their bad start; CAG members will have a fun game that doesn't die off again. This is also why some of the awards I proposed in the other thread can actually be pretty hard to get. Then add that to CAG creating weekly events for Destiny and I think we would definitely have a recruitment platform that players would want that Destiny can't provide by itself.

Think I covered everything except for the member opinions used on new recruits but I was just making it to official when there was already a rule in place (all members have a say in recruits being let in).
and
me being a dick about the constructive criticism. I was expecting something out of the over three hours (my fault due to phone dieing and rewriting) spent on justifying my reasons for the award requirements and not everything needing to be changed.

What I need to continue:
1) Seperate CAG DoGG reward requirements for play style (PvP/PvE)?
2) Seperate marksmanship requirements for (PvP/PvE) and can we obtain both for One game?

anything else I might be missing to get the CAG DoGG award(s) and marksmanship awards completed in the next few days. (Still on vacation until Monday).